Wheelock, A. (2012 May). Immerse your students in History. Learning and Leading Technology. 26-27
The article “Immerse your students in History” in the May 2012 issue of Learning and Leading Technology was very informative in the breakthroughs of technology used to teach kids about various aspects of History. In using a “video game” like program, it is now possible to create an online simulation that will immerse the students into the lives of the people they are studying. The program that was being described in this article allowed the students to get a better understanding of the atmosphere that Anne Frank lived in while she was hiding. This field is somewhat new so it may take a few years to get it fully incorporated in the classroom.
As a future teacher I feel that this technology would be very valuable in my classroom. Kids of the next generation have become accustomed to video games, more so than my generation, so this may be a valuable teaching attribute. It is always good to add technology in the classroom because it will keep the students engaged in the classroom. I think I would have fun using this in a classroom. The creativity aspect of this program is so expansive it would make teaching a lot better. Students would have a lot more fun with this interaction and would be more engaged in the class.
This definitely falls under ISTE NETS for Teachers Standard 1 “Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.” More specifically section D of NETS for Teachers, which states, “Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.” I believe this best describes the importance of this article.